Creative analysis, Twines, Videogames, Writing

Come play Up a Mountain, a short Twine game

Having last year sought some insight from CY Reid and Cara Ellison about how to make Twine games (they pointed me to here and said some stuff) and having recently been disappointed by the character creation choices of a new RPG that has stormed the charts recently… this weekend I put together Up a Mountain. Continue reading

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Creative analysis, Marketing and PR

Five reasons why you should regularly review the social media tools you use

If you subscribe to social media tools like HootSuite or Buffer for promoting your comic or videogame or website (or anything) – then you should definitely, regularly review their usefulness and effectiveness in your social media efforts. And even if you use free apps or free versions of apps, you should be checking whether they’re still worth using. Here’s why:
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